So After running clang-tidy it did change some warnings very well, but some of them were fixed multiple times like:
- Event(const std::shared_ptr &record);
- explicit explicit Event(const std::shared_ptr &record);
-} // ga
+} // namespace gamespace ga
+} // namespace ga // namespace ga // namespace ga // namespace ga
- RecordStreamga::Event getRecordStream() override override;
Is it known feature? Am I doing something wrong?
I can also say that this thing takes place in header files.
Are you trying to run it on more than one cpp file at a time?
I think it precesses all the files first and comes up with a big list of changes, then applies them. Which means you could get duplicate changes when processing multiple cpp files that include the same headers.
I just do them one at a time.
Ok thanks Don. I think it would be good to provide that information in documentation.
Ok thanks Don. I think it would be good to provide that information in
that's why there's the 'run-clang-tidy' python script  as part of clang-
- Parallelize the clang-tidy invocations
- Records changes-to-be-made (via `clang-tidy -export-fixes`)
- And only when joining the subprocesses: Applies the changes
Hope that helps,