Inefficiency in Intrinsic::getName in Function.cpp?

I was looking over Function.cpp and saw that for every call to
Intrinsic::getName, the entire intrinsic table (about a thousand
references to strings) gets copied over for the initialization of
Table. Is there a reason for why this is done, or would it be better
for Table to be static, so that this initialization only happens on
the first call? Perhaps this is optimized away for the release build,
but for the debug build I'm running it seems to redo the
initialization on every call.

  const char * const Table = {
#include "llvm/Intrinsics.gen"

Nice catch, it was just an oversight. Fixed in r130160, thanks!