>>
>> >> All,
>> >> About two months ago I posted a patch that hoisted the hottest case
>> >> statement from a switch statement during ISelLowering.
>> >>
>> >> See: ⚙ D5786 [PGO] Hoist hot case statement from switches
>> >>
>> >> Sean was rather adamant about using a Huffman tree (and I agree this
>> is
>> >> a
>> >> more complete solution), so I'd like to put a patch together.
>> >
>> > I think this sounds really cool!
>> >
>> >> That being
>> >> said, I have a few questions.
>> >>
>> >> The current switch lowering code sorts based on case values and is
>> >> lowered
>> >> with a combination of binary trees, lookup tables, bit tests and
>> magic.
>> >> If we lower the switch based on branch probabilities, I think the
>> most
>> >> reasonable approach would be to disable the lookup tables and stick
>> with
>> >> a
>> >> purely tree structure. Does anyone object or have opinions on this
>> >> matter?
>> >
>> > Spontaneously I would have thought the Huffman tree would just replace
>> > the binary trees, i.e. we'd use the branch probabilities to build the
>> > tree differently.
>>
>> The current implementation selects the pivot in such a way that it
>> optimizes
>> for lookup tables.
>
>
> This seems like a potential point of friction: for lookup tables (and
> other
> techniques) you want to inherently keep the cases sorted by their values,
> but a Huffman tree does not care about the actual values; it only cares
> about their relative probabilities.
Exactly! I can think of lots of ways to deal with this "friction", but
none of them sit well. As you mentioned, building a Huffman tree and then
dealing with corner cases would be one approach. Another, which was
Owen's suggestion, would be to peel the hot cases and then fall-back to
the current logic.
Another possibility might be to use a hybrid approach.
For example, while building the Huffman tree, propagate various information
up the tree as you build it. Then you can very easily start at the top of
the huffman tree and have all this information available to you (e.g. "peel
off the most probable cases until the relative probabilty has some relation
to the subtree case density").
On the other hand (more likely), you could keep the cases ordered (i.e. not
a Huffman tree) and integrate the branch probability info as the extra data
propagated up the tree (along with other stuff); e.g. the max probability
of any node in the subtree, the total probability sum in the subtree. This
would also allow some highly non-trivial properties, like "maximum number
of consecutive cases observed in each subtree" to be maintained, along with
O(1) access to the root of the subtree containing the consecutive cases
(and if we keep the tree balanced, O(log n) time to extract the consecutive
cases and update all data we are propagating up the tree). This would allow
a really clean lowering algorithm like:
while (we have subtrees with property X)
extract and handle subtree in a particular way
while (we have subtrees with property Y)
extract and handle subtree in a different way
etc.
A prototype of this can be done really easily with a non-balanced binary
tree. In order to make it reliably fast the binary tree with need to be
upgraded to a balanced binary tree (red-black, AVL, treap, etc.), which I
will go ahead and volunteer to do (I've actually spent more time than I
care to admit investigating balanced binary trees and their implementation).
For a textbook reference on maintaining extra data in a tree, see e.g.
section 14.2 of CLRS.
-- Sean Silva