# Maybe we could start to play with std modules

**URL:** <https://discourse.llvm.org/t/maybe-we-could-start-to-play-with-std-modules/64093>\
**Category:** C++\
**Created:** [July 27, 2022, 2:34am UTC](https://discourse.llvm.org/t/maybe-we-could-start-to-play-with-std-modules/64093 "2022-07-27T02:34:09Z")\
**Posts on this page:** 1\
**Showing post:** 15

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**Author:** ![royjacobson](https://sea1.discourse-cdn.com/flex021/user_avatar/discourse.llvm.org/royjacobson/32/14059_2.png) [@royjacobson](https://discourse.llvm.org/u/royjacobson)\
**Post date:** [September 12, 2022, 8:44am UTC](https://discourse.llvm.org/t/maybe-we-could-start-to-play-with-std-modules/64093/15 "2022-09-12T08:44:53Z")

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Dropping by - the [rules\_ll](https://github.com/eomii/rules_ll) project has recently added support for writing C++20 modules with bazel+clang. Bazel has a reputation for being a bit over-engineered but IMO it’s a much better experience then Makefiles 🙂

So maybe that’s something you could use to start building the std module until CMake get better support for that.

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_[View the full topic](https://discourse.llvm.org/t/maybe-we-could-start-to-play-with-std-modules/64093)._
