No script in lldb of build

Hello,

I build lldb for macOS and tried to get into script but I get this error message: there is no embedded script interpreter in this mode.

I appreciate any help you can provide

Can you link to/provide the build commands you used? It will help in
the case this is not a simple issue.

there is no embedded script interpreter in this mode.

Probably because it didn't find Python (and/or LUA but I don't have
experience with that). To find out why, try passing
"-DLLDB_ENABLE_PYTHON=ON" to the initial cmake command
(LLDB_ENABLE_LUA if you want LUA). It defaults to auto which means if
it doesn't find Python it'll silently continue, with "ON" it'll print
an error and stop.

There are others on the list who use MacOS who can hopefully help from there.

I have had to add the following to my cmake command line:

    -DPython3_EXECUTABLE=/usr/bin/python3