Hi,
I am helping with the effort to implement scalable vectors in the codebase in order to add support for generating SVE code in the Arm backend. I would like to propose a refactor of the Type class hierarchy in order to eliminate issues related to the misuse of SequentialType::getNumElements(). I would like to introduce a new class FixedVectorType that inherits from SequentialType and VectorType. VectorType would no longer inherit from SequentialType, instead directly inheriting from Type. After this change, it will be statically impossible to accidentally call SequentialType::getNumElements() via a VectorType pointer.
Background:
Recently, scalable vectors have been introduced into the codebase. Previously, vectors have been written in IR, where n is a fixed number of elements known at compile time, and ty is some type. Scalable vectors are written where vscale is a runtime constant value. A new function has been added to VectorType (defined in llvm/IR/DerivedTypes.h), getElementCount(), that returns an ElementCount, which is defined as such in llvm/Support/TypeSize.h:
class ElementCount {
public:
unsigned Min;
bool Scalable;
…
}
Min is the minimum number of elements in the vector (the “n” in ), and Scalable is true if the vector is scalable (true for , false for ) The idea is that if a vector is not scalable, then Min is exactly equal to the number of vector elements, but if the vector is scalable, then the number of vector elements is equal to some runtime-constant multiple of Min. The key takeaway here is that scalable vectors and fixed length vectors need to be treated differently by the compiler. For a fixed length vector, it is valid to iterate over the vector elements, but this is impossible for a scalable vector.
Discussion:
The trouble is that all instances of VectorType have getNumElements() inherited from SequentialType. Prior to the introduction of scalable vectors, this function was guaranteed to return the number of elements in a vector or array. Today, there is a comment that documents the fact that this returns only the minimum number of elements for scalable vectors, however there exists a ton of code in the codebase that is now misusing getNumElements(). Some examples:
Auto *V = VectorType::get(Ty, SomeOtherVec->getNumElements());
This code was previously perfectly fine but is incorrect for scalable vectors. When scalable vectors were introduced VectorType::get() was refactored to take a bool to tell if the vector is scalable. This bool has a default value of false. In this example, get() is returning a non-scalable vector even if SomeOtherVec was scalable. This will manifest later in some unrelated code as a type mismatch between a scalable and fixed length vector.
for (unsigned I = 0; I < SomeVec->getNumElements(); ++I) { … }
Previously, since there was no notion of scalable vectors, this was perfectly reasonable code. However, for scalable vectors, this is always a bug.
With vigilance in code review, and good test coverage we will eventually find and squash most of these bugs. Unfortunately, code review is hard, and test coverage isn’t perfect. Bugs will continue to slip through as long as it’s easier to do the wrong thing.
One other factor to consider, is that there is a great deal of code which deals exclusively with fixed length vectors. Any backend for which there are no scalable vectors should not need to care about their existence. Even in Arm, if Neon code is being generated, then the vectors will never be scalable. In this code, the current status quo is perfectly fine, and any code related to checking if the vector is scalable is just noise.
Proposal:
In order to support users who only need fixed width vectors, and to ensure that nobody can accidentally call getNumElements() on a scalable vector, I am proposing the introduction of a new FixedVectorType which inherits from both VectorType and SequentialType. In turn, VectorType will no longer inherit from SequentialType. An example of what this will look like, with some misc. functions omitted for clarity:
class VectorType : public Type {
public:
static VectorType *get(Type *ElementType, ElementCount EC);
Type *getElementType() const;
ElementCount getElementCount() const;
bool isScalable() const;
};
class FixedVectorType : public VectorType, public SequentialType {
public:
static FixedVectorType *get(Type *ElementType, unsigned NumElts);
};
class SequentialType : public CompositeType {
public:
uint64_t getNumElements() const { return NumElements; }
};
In this proposed architecture, VectorType does not have a getNumElements() function because it does not inherit from SequentialType. In generic code, users will call VectorType::get() to obtain a new instance of VectorType just as they always have. VectorType implements the safe subset of functionality of fixed and scalable vectors that is suitable for use anywhere. If the user passes false to the scalable parameter of get(), they will get an instance of FixedVectorType back. Users can then inspect its type and cast it to FixedVectorType using the usual mechanisms. In code that deals exclusively in fixed length vectors, the user can call FixedVectorType::get() to directly get an instance of FixedVectorType, and their code can remain largely unchanged from how it was prior to the introduction of scalable vectors. At this time, there exists no use case that is only valid for scalable vectors, so no ScalableVectorType is being added.
With this change, in generic code it is now impossible to accidentally call getNumElements() on a scalable vector. If a user tries to pass a scalable vector to a function that expects a fixed length vector, they will encounter a compilation failure at the site of the bug, rather than a runtime error in some unrelated code. If a user attempts to cast a scalable vector to FixedVectorType, the cast will fail at the call site. This will make it easier to track down all the places that are currently incorrect, and will prevent future developers from introducing bugs by misusing getNumElements().
Outstanding design choice:
One issue with this architecture as proposed is the fact that SequentialType (by way of CompositeType) inherits from Type. This introduces a diamond inheritance in FixedVectorType. Unfortunately, llvm::cast uses a c-style cast internally, so we cannot use virtual inheritance to resolve this issue. Thus, we have a few options: