Static inline data members not stored in .bss section on Macos

Hi all!

I am not a regular user of clang as I mainly use Rust these days but I came across a weird issue while using snmalloc.

It seems that static inline data members are lowered in a weird way on Mac OS X, on both ARM64 and x86_64. Even this simple test produces huge binaries:

container.h

#pragma once
#include <cstdint>

class Container {
    public:
        inline static uint8_t inner[256000000];
};

main.cc

#include "container.h"

int main() {
    return Container::inner[0];
}

ARM64/x86_64 does not matter:

$ ~/clang+llvm-12.0.0-x86_64-apple-darwin/bin/clang -O3 -std=c++17 main.cc --target=x86_64-apple-darwin -c; ls -l main.o
-rw-r--r--  1 hans  staff  256000744 Jun 21 16:29 main.o

It is the same with open-source clang as with Apple clang.

$ ~/clang+llvm-12.0.0-x86_64-apple-darwin/bin/clang --version
clang version 12.0.0
Target: x86_64-apple-darwin20.5.0
Thread model: posix
InstalledDir: /Users/hans/clang+llvm-12.0.0-x86_64-apple-darwin/bin

On Linux the data is stored properly in the .bss section.

Is this a bug or expected behavior?