In my implementation of EmitInstrWithCustomInserter I have two branches in machine basic block so this MBB has 3 successors (two from branches and one fallthrough) but I’ve not found such a solution in other targets. I wonder if there is any restriction for the number of successors for MBB?
So while there is no restriction to the number of successors, there might be implications when it comes to the amount of optimizations done if you have more than two successors.