after I started using packed types things have gone quite well, but now I hit a small problem again. The LevelRaise.cpp does some optimizing on getting the first element of a struct/array -- and now also packed types, so the assumption that if something is not a struct it must be an array is false. The solution is simple: if it's not an array it's a sequential type. Here is the patch.
LevelRaise.patch (672 Bytes)