Unusual file size for libs

*Vivek Pandya*

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Today's Topics:

   1. Re: Unusual file size for libs (Joerg Sonnenberger via llvm-dev)


Message: 1
Date: Sat, 2 Jan 2016 17:43:30 +0100
From: Joerg Sonnenberger via llvm-dev <llvm-dev@lists.llvm.org>
To: llvm-dev@lists.llvm.org
Subject: Re: [llvm-dev] Unusual file size for libs
Message-ID: <20160102164330.GA28983@britannica.bec.de>
Content-Type: text/plain; charset=us-ascii

> > > Hello,
> > >
> > > I am building llvm and clang with following options
> > > --show-sdk-path` *
> > > Here I want to use libclang with OS X application and minimum
> > > target for my app is 10.10 . But this build command generates around
7 GB
> > > of libs. This is unusual. For example normal build will generate
> > > libLLVMCodeGen.a of size 4 MB but with above mentioned Cmake option
> > > generates 25 MB . Is it due to I am building on 10.11 OS X and
> > > required target is set to 10.10 ?
> > > Please explain .
> >
> > Have you disabled debugging?
> >
> No build type is debug but previously when I didn't pass
> with Debug build type size is very less. 7 GB is very unusual.
> http://llvm.org/docs/GettingStarted.html according to this guide even
> Debug build type total size could go about 3 GB .

Well, for the build on Linux I certainly see 7GB w/ and 1GB w/o debug
symbols for the whole build directory -- that's with shared library.
For libLLVMCodeGen.so, it is 4MB vs 85MB. Compressed debug information
or differences in the unification can make some difference, but I am not
surprised by 25MB at all.

For me only lib folder is about 7 GB. I think I should try again with these
option disabled, but actually our team wants to ship libclang static libs
with OS X app. We also want minimum deployment target 10.10 other wise
XCode gives too many warnings. Should we build libclang on OS X 10.10. ?