You all are wrong. Amazingly so.
First, String literals and objects are different. String literals are defined like this:
2 Whether all string literals are distinct (that is, are stored in
nonoverlapping objects) is implementation-defined.
That applies _only_ to string literals, absolutely nothing else. Objects are defined like so:
Two pointers of
the same type compare equal if and only if they are both null, both
point to the same object or function, or both point one past the end
of the same array.
This means they _must_ compare !=, if they are different objects. Wether are the same object or or not is answered by the notion of linkage:
8 An identifier used in more than one translation unit can potentially
refer to the same entity in these translation units depending on the
linkage (_basic.link_) of the identifier specified in each translation
unit.
2 A name is said to have linkage when it might denote the same object,
reference, function, type, template, namespace or value as a name
introduced by a declaration in another scope:
to be pedantically clear, entity includes objects:
3 An entity is a value, object, subobject, base class subobject, array
element, variable, function, instance of a function, enumerator, type,
class member, template, or namespace.
Now, you ask, how can we be sure these have no linkage across translation units, because:
3 A name having namespace scope (_basic.scope.namespace_) has internal
linkage if it is the name of
--an object, reference, function or function template that is
explicitly declared static or,
We know that they do not denote the same object because the rules that guide us when they do are not met:
9 Two names that are the same (clause _basic_) and that are declared in
different scopes shall denote the same object, reference, function,
type, enumerator, template or namespace if
--both names have external linkage or else both names have internal
linkage and are declared in the same translation unit; and
--both names refer to members of the same namespace or to members, not
by inheritance, of the same class; and
--when both names denote functions, the function types are identical
for purposes of overloading; and
--when both names denote function templates, the signatures
(_temp.over.link_) are the same.
We know that they cannot have linkage across translation units because:
--When a name has external linkage, the entity it denotes can be
referred to by names from scopes of other translation units or from
other scopes of the same translation unit.
--When a name has internal linkage, the entity it denotes can be
referred to by names from other scopes in the same translation unit.
Welcome to C and C++ 101. I'm amazed that this isn't as plan as day to anyone that works on a compiler. Kinda basic stuff. Ignorance of the rules doesn't mean you can't just read the words of the standard. You don't have to guess.
The standard is meant to be fairly accessible:
Every byte has a unique address.
1 The fundamental storage unit in the C++ memory model is the byte.
5 Unless it is a bit-field (_class.bit_), a most derived object shall
have a non-zero size and shall occupy one or more bytes of storage.
So, let me state is this way, the address _must_ be different. If you can't tell they are not, you are free to have them be the same.